Tag: #unreal-engine
Writing on GPUs, LLMs, MLOps, Kubernetes — and mindset · 4 posts
Open Source Game Engines 2026 Deep Dive — Godot 4.4, Defold, Bevy, GameMaker LTS, Phaser, Construct 3, Stride, PixiJS, LÖVE, Cocos, O3DE
Godot 4.4, Defold, Bevy 0.16, GameMaker LTS, Phaser 3.85+ / Phaser 4 beta, Construct 3, Stride, PixiJS 8, LÖVE 11.5, Cocos Creator 3, O3DE, MonoGame, Flax Engine, GDevelop, PlayCanvas, Babylon.js 8 — a full 2026 map of o
2026-05-16 · 22 min read #english#game-engines#godot#defold#bevyAR/VR & Spatial Computing 2026 Complete Guide - visionOS 2, Meta Quest 3/3S, Android XR, Unity, Unreal Engine 5.5, Reality Composer Pro Deep Dive
The spatial computing landscape as of May 2026 — Apple Vision Pro and visionOS 2/3, Meta Quest 3/3S and the opening of Horizon OS, Samsung/Googles Android XR (Project Moohan), Snap Spectacles 5, the Meta Orion prototype,
2026-05-16 · 23 min read #ar-vr#spatial-computing#visionos#meta-quest#android-xr3D Model Creation Pipeline 2026 — Blender, Unreal, Houdini, Maya, ZBrush, Tripo3D, Meshy, Luma Genie, Rodin, Gaussian Splatting, NeRF, Photogrammetry Deep Dive
In 2026, 3D creation grows along two branches at once. Traditional DCC (Blender 4.5, UE 5.6, Houdini 21, Maya 2026, ZBrush 2025, Substance 3D) is more solid than ever, while AI 3D generation (Tripo3D, Meshy, Luma Genie,
2026-05-16 · 23 min read #3d-modeling#blender#unreal-engine#houdini#mayaGame Development Complete Guide 2025: Unity vs Unreal vs Godot, ECS, Multiplayer, Optimization
Everything about game development! Unity DOTS/ECS, Unreal Engine 5 (Lumen/Nanite), Godot 4, game loops, physics engines, multiplayer (Netcode/Mirror), performance optimization (draw calls/batching), mobile vs console vs
2026-04-15 · 12 min read #game-development#unity#unreal-engine#godot#ecs