Tag: #unity
Writing on GPUs, LLMs, MLOps, Kubernetes — and mindset · 6 posts
Modern .NET 2026 Deep Dive — .NET 9 · C# 13 · F# 9 · ASP.NET Core · Blazor United · MAUI · Aspire · EF Core 9
.NET in 2026 is no longer a Windows-only enterprise runtime. .NET 9 stayed briefly as STS and .NET 10 took the LTS chair, C 13 params collections and lock objects changed daily code, ASP.NET Core pulled cold start under
2026-05-16 · 23 min read #dotnet#csharp#fsharp#aspnet-core#blazorAR/VR & Spatial Computing 2026 Complete Guide - visionOS 2, Meta Quest 3/3S, Android XR, Unity, Unreal Engine 5.5, Reality Composer Pro Deep Dive
The spatial computing landscape as of May 2026 — Apple Vision Pro and visionOS 2/3, Meta Quest 3/3S and the opening of Horizon OS, Samsung/Googles Android XR (Project Moohan), Snap Spectacles 5, the Meta Orion prototype,
2026-05-16 · 23 min read #ar-vr#spatial-computing#visionos#meta-quest#android-xrGame Engines in 2026 — A Deep Comparison of Godot 4.3, Unity, Bevy, Unreal 5.5, Defold, and Stride
After the September 2023 Unity Runtime Fee disaster, the indie game engine landscape was permanently rewired. Godot 4.3 became the new default, Bevy 0.15 grew at scary speed, Unreal 5.5 stayed dominant for AAA, and Defol
2026-05-15 · 17 min read #game-dev#godot#unity#bevy#unrealBevy Game Engine — A Hands-On Rust ECS Tour of Modern Game Development (Deep Dive, 2026)
Inheritance-heavy object models from Unity and Unreal ruled the industry for thirty years, but the modern game engine of 2026 looks elsewhere. Entity-Component-System separates data from behavior and lays out memory for
2026-05-14 · 21 min read #bevy#game-engine#rust#ecs#gamedevGame Development Complete Guide 2025: Unity vs Unreal vs Godot, ECS, Multiplayer, Optimization
Everything about game development! Unity DOTS/ECS, Unreal Engine 5 (Lumen/Nanite), Godot 4, game loops, physics engines, multiplayer (Netcode/Mirror), performance optimization (draw calls/batching), mobile vs console vs
2026-04-15 · 12 min read #game-development#unity#unreal-engine#godot#ecsAR/VR & Spatial Computing Development Complete Guide 2025: Unity, WebXR, Apple Vision Pro, Meta Quest
Everything about AR/VR/XR development. Unity XR toolkit, Unreal Engine VR, WebXR, Apple Vision Pro (visionOS), Meta Quest (Quest 3), input (controllers/hand tracking/gaze), spatial mapping, haptic feedback, motion sickne
2026-04-14 · 14 min read #ar#vr#xr#spatial-computing#unity