Tag: #houdini
Writing on GPUs, LLMs, MLOps, Kubernetes — and mindset · 3 posts
3D Model Creation Pipeline 2026 — Blender, Unreal, Houdini, Maya, ZBrush, Tripo3D, Meshy, Luma Genie, Rodin, Gaussian Splatting, NeRF, Photogrammetry Deep Dive
In 2026, 3D creation grows along two branches at once. Traditional DCC (Blender 4.5, UE 5.6, Houdini 21, Maya 2026, ZBrush 2025, Substance 3D) is more solid than ever, while AI 3D generation (Tripo3D, Meshy, Luma Genie,
2026-05-16 · 23 min read #3d-modeling#blender#unreal-engine#houdini#maya3D Animation & VFX Tools 2026 Complete Guide - Blender 4.3 · Houdini 21 · Maya · Cinema 4D · ZBrush · Substance Painter · Nuke Deep Dive
In 2026, 3D animation and VFX are no longer defined by one or two mega-studios and mega-licenses. Blender 4.4 stabilized its Vulkan backend and shipped a production VSE, Houdini 21 polished Karma XPU and KineFX, Maya 202
2026-05-16 · 26 min read #english#3d-animation#vfx#blender#houdini3D Modeling Tools 2026 — Blender 4.4 / Houdini 21 / Maya / ZBrush / Substance / USD / 3D AI Deep Dive
The full 2026 stack for 3D modeling and content creation in one post — Blender 4.4 Geometry Nodes and EEVEE Next, Houdini 21 APEX auto-rigging, Maya 2026 USD-first workflow, ZBrush 2025 digital sculpting, Adobe Substance
2026-05-15 · 18 min read #3d#3d-modeling#blender#houdini#maya