Tag: #meshy
Writing on GPUs, LLMs, MLOps, Kubernetes — and mindset · 3 posts
AI Game Asset Generation and NPC AI 2026 - A Deep Dive into Scenario, Layer, Promethean, Charmed, Inworld, Convai, Trellis, Meshy, Tripo, and Rodin
In 2026, game development is no longer an era in which humans craft every texture, model, and line of dialogue by hand. Scenario produces hundreds of 2D illustrations per week using Stable Diffusion models fine-tuned for
2026-05-16 · 28 min read #ai-game-assets#npc-ai#scenario#layer-ai#promethean3D Model Creation Pipeline 2026 — Blender, Unreal, Houdini, Maya, ZBrush, Tripo3D, Meshy, Luma Genie, Rodin, Gaussian Splatting, NeRF, Photogrammetry Deep Dive
In 2026, 3D creation grows along two branches at once. Traditional DCC (Blender 4.5, UE 5.6, Houdini 21, Maya 2026, ZBrush 2025, Substance 3D) is more solid than ever, while AI 3D generation (Tripo3D, Meshy, Luma Genie,
2026-05-16 · 23 min read #3d-modeling#blender#unreal-engine#houdini#maya3D Modeling Tools 2026 — Blender 4.4 / Houdini 21 / Maya / ZBrush / Substance / USD / 3D AI Deep Dive
The full 2026 stack for 3D modeling and content creation in one post — Blender 4.4 Geometry Nodes and EEVEE Next, Houdini 21 APEX auto-rigging, Maya 2026 USD-first workflow, ZBrush 2025 digital sculpting, Adobe Substance
2026-05-15 · 18 min read #3d#3d-modeling#blender#houdini#maya